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Objectives

The game begins with each player voting for one of three core difficulty levels: Normal, Hard, or Insane. Difficulty level scales numerous aspects of the game and determines the requirements of the primary objectives.

 

In order to win the game, players must successfully complete the primary objectives (in any order) with at least one player's main hero alive. The game ends in defeat if the last surviving main hero dies, even if other support units are still alive.

 

Higher difficulties, additional mini-quests, new heroes, and ranking and storing heroes will be coming in a future release, look forward to these coming features!

Primary Objectives
Restore Power

Located in random buildings in Raccoon City are six broken power plant reactors. They are marked on the player's minimap with light blue dots. On Normal and Hard difficulties, all six reactors are initially revealed; on Insane difficulty, only three reactors' locations are initially known. When a player's main hero, cadet, or robodog enters a reactor's building, he will discover its condition (damaged, badly damaged, or severely damaged). In order to fix a reactor, a unit with energy must stand next to it. The reactor will automatically beam energy continuously off of that unit until the reactor is filled or the unit runs out of energy or out of range. Broken reactors are constantly losing energy - the more damaged the reactor, the faster energy is lost - so it usually takes multiple units (or items like batteries) to fill them.

Reduce Radiation

Scattered randomly throughout the city are numerous radiation fragments. As long as the number of rads is greater than the safe level (or the nuclear fallout indicator is not clear), more rad. fragments will continue to spawn. And the more rads there are, the faster they spawn. Rad. Count is represented by the number of fragments over the safe level in the top-right corner of the screen. The numbers are red until the count is reduced to the safe level, then the numbers turn white.

Radiation is grouped into seven brackets of twenty radiation fragments: 0, 1-19, 20-39, 40-59, 60-79, 80-99, and 100+. Certain factors can shift the non-zero brackets up or down. Radiation passively benefits monsters and hurts players' units as well as affecting some other aspects of the game; the current bracket determines the level of those effects.

Rescue Civilians

The zombies which plague Raccoon City are actually civilians which were infected by a virus (created by Umbrella Corp.) and mutated by radiation. A short while into the game, the scientist will finish developing an antidote and make it available for free from his assistant in the laboratory. Players can use this antidote to inoculate zombies. Sometimes a zombie will be only partially inoculated; players must use more antidotes on these to finish the process. Fully inoculated zombies will eventually be cured of the virus and revert to their human form. Players must then lead these civs to a bomb shelter with a powered Televac or an APC inside. Civs will automatically board an APC once they are near it. Televacs with at least 250 energy will instantly whisk a civilian away to safety. There are six shelters in the city, always in the same locations, marked on the player's minimap with green dots. If power hasn't been restored, Televacs won't be operational, but players can request an APC from the lab's service terminal. The shelter an APC travels to when entering the city is random. APCs wait in a shelter for up to five minutes (or until filled with 8 civs) before leaving. Once an APC exits the city, any civs it was carrying are considered successfully evacuated.

Mini-Quests
A.T.M.E.

Items which display the A.T.M.E. logo are either extremely advanced versions of more common items or something entirely different but very powerful. All A.T.M.E. items are guaranteed to be easy enough for any hero to use regardless of his intelligence. At least one crate containing an A.T.M.E. item will always exist, and sometimes a second crate will exist in another building too.

Design Plans

Occasionally, when opening a metal crate, a player will find a set of Design Plans. Each type of plans describes how to make an upgraded item by combining other common items with a circuit board. Circuit boards can be purchased from the lab assistant or lab locker; which board is needed for each type of plans is unknown and different each game.

ExoSuit

The ExoSuit is a powerful item consisting of six parts which are located in random buildings. Each part (except the activator) provides a minor bonus on its own, but the combined effect is much better. This mini-quest is not always available, but if one part spawns, all parts will have spawned.

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